Jail Time and Fines For Hackers Show Video Games Have Finally Made It

It’s been a tough few weeks for video game hackers. Yesterday in Los Angeles, a hacker responsible for a number of DDoS attacks against World of Warcraft’s servers  was sentenced to one year in jail, as well as being ordered to pay $30,000 in restitution to Blizzard for the cost of responding to the attacks. This news comes on the heels of reports last week that South Korea has sentenced two of thirteen hackers recently arrested for making cheats for Overwatch, with one receiving a $10,000 fine, and the other receiving probation. Similarly, China has recently arrested 15 individuals charged with making PUBG cheats, levying a whopping $4.5 million USD in fines against them.

One notable thing about all these cases is that the perpetrators were charged criminally. While game companies have been suing hackers in civil court for years (see for instance Epic’s recent crusade against a 14-year-old Fortnite cheat maker), this is the actual government coming after people, often expending considerable resources to do so. For example, the WoW hacker above was caught after an international investigation spearheaded by the FBI, which took 8 years to conclude (the attacks actually occurred in 2010, the hacker was indicted in 2011, then the US government spent spent the intervening time, and what I assume are considerable resources, fighting to extradite him from his native Romania).

Cue 8-bit version of the “Cops” theme.

These kind of stories show how far the perception of video games has changed in mainstream society. I think it’s pretty safe to say that if a game company had gone to a law enforcement agency 20 years ago and asked for their help catching someone making CounterStrike hacks, they would have been politely told to mind their own business. After all, video games were still seen as kids stuff back then. The government wasn’t going to divert resources they could be spending on catching drug dealers to trying stop people from being able to see through walls on de_dust.

Nowadays that’s not the case. Video games are big business, and when Blizzard calls, the FBI apparently listens. Some countries, like Korea, have even passed legislation explicitly making it illegal to make video game hacks, with violations of the law punishable by up to 5 years in jail.  And crucially, all this is seen is perfectly fine by society at large, with no one really raising any eyebrows when any of this stuff happens, even outside gaming circles.

While I think it’s still an open question whether this kind of behavior really deserves the kind of serious criminal sanctions we’re talking about here  – after all, you could argue all these people are really doing is mildly interfering with others’ enjoyment of an entertainment product – it’s still good to see video games being taken seriously this way.

CD Projekt RED Struck By Blackmail Attempt

It looks like the video game industry isn’t immune from the kind of ransomware attacks that have been hitting…well, everywhere, recently, as CD Projekt Red, the Polish developer behind the Witcher series, reports being subject to a blackmail attempt by thieves who have stolen some early development materials for its’ upcoming game, Cyberpunk 77. The blackmailers have reportedly threatened to release the materials online if their demands aren’t met.

What’s been great to see is the way the company has responded to to the situation. Taking a page from the Jaromir Jagr handbook, they’ve basically told the blackmailers to go ahead and release everything. They’ve also put out a public statement summarizing the situation, and noting that the materials are old and don’t represent the current state of the game.

All in all, this was a fantastic way to handle this by the company. In the end, I wouldn’t be surprised if the positive PR, and the extra exposure  for Cyberpunk 77 that the company gets as a result of this incident (ironically enough, this story will probably be the reason many people hear about the game for the first time) will outweigh any damage done if the materials are released.

Full statement from CD Projekt Red below:

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